Last Words
Last Words
First – The introduction
Welcome to
my ever-first Blog, called „Last Words“. The expression „Last Words“ belongs to
a specific topic, which i will explain later in this article.
I am
playing Magic since the Innistrad / Return to Ravnica – Standard in 2013.
Starting with Standard, i quickly realized that this Format is too fast-paced
with it’s heavy rotation-alike behaviour. Quickly i switched Formats and gain
momentum playing Modern.
When i
started i had like literally a hundred bucks. I was playing Goblins, a deck i
highly anticipated because it was playing Lightning Bolt. It was so much fun to
me Bolting and Grenading player’s to death that i’ve sticked to Bolt-Decks for the
first 2 years of playing the Format.
I’ve
switched to Wild Nacatl and Kird Ape, began burning and trampling people to 0
Lifepoints quickly – thanks Ghor-clan Rampager for all that you’ve made
possible :D When Eidolon of the Great Revel picked up steam i finally switched
to real Burn. After 2 years (2015) it began to become stale and i was
struggling to find a new archetype fitting my playstyle.
Heading ahead
I’ve landed
on Living End – Combo, a super-fun and easy to pilot Combo-Deck. Fulminator
Mage became my new best friend. The thing that impressed me the most about this
deck was it’s ability to drew from a literally „Do-nothing-hand “ into victory.
I can’t count how many times i’ve started with a Zero-Lander and cycled through
my deck putting together Lands (thanks Pale Recluse) and Combo-Pieces or just
Mana-Screwing Dudes.
This deck
was the first one that puts me in the spot of interacting with my opponent.
Eyebrows may rise here, but i was interested in putting as much interaction
into the game that this decks allowed to. I soon realized that the deck wasn’t
so much interested in interacting with my opponent – my best chances to win
have been against decks that couldn’t keep up with my Combo and Fulminator /
Beast Within.
After 9
months the deck started to gain stale (again). So i was lurking into other
decks. Because i was still „On a budget“ the choices were limited.
A shiny day i was heading for a small local Comic-Store and found 2 Modern Event Decks (BW Tokens) for a good price (at this time in 2016 Inquisition of Kozilek was a $30 Card, so the 2 Decks has been insanely valueable). I’ve said to myself „Ok, this won’t become a Tier 1 Deck, but investing into a bunch of Modern-Staples attached to a complete deck can’t be totally wrong“.
A shiny day i was heading for a small local Comic-Store and found 2 Modern Event Decks (BW Tokens) for a good price (at this time in 2016 Inquisition of Kozilek was a $30 Card, so the 2 Decks has been insanely valueable). I’ve said to myself „Ok, this won’t become a Tier 1 Deck, but investing into a bunch of Modern-Staples attached to a complete deck can’t be totally wrong“.
I’ve bought
both Packs, traded up some important upgrades (Thoughtseize) and started playing
and enjoying the deck. Lingering Souls became my new favorite. I loved it.
Putting a lot of 1/1’s onto the field felt great.
Thoughtseize was a real obsession to me because i was always figuring out how to do it the right way. Not to early, not to late, picking the right cards became my private go-to challenge.
Thoughtseize was a real obsession to me because i was always figuring out how to do it the right way. Not to early, not to late, picking the right cards became my private go-to challenge.
Soon the
players in my Local Meta started to adapt to my deck, packing more sweepers and
Izzet Staticcaster. I realized i had to adapt. Thoughtseize was my addiction,
so i wasn’t able to drop that card, looking for a cheap Midrange-Deck.
Jund and
Junk Midrange were horrendous expensive, Mardu was out-of-sight plain bad. So i
was searching the internet for hot new teck as i couldn’t believe that there
are just 2 playable Lingering Souls Decks.
Teh miracle
What was
becoming my miracle was BW Eldrazi Processor, a deck that most recognized as
being completely dead after the Eye of Ugin Ban.
I quickly recognized that this deck has all the tools to compete with the Haymakers of the Format at this time – Infect, Affinity, Burn, Jund Midrange, Dredge, Grixis Control. It had superior removal (Path, Anguished Unmaking, Wasteland Strangler), Big Creatures (Thought-Knot Seer, Reality Smasher) and a whole bunch of disruption (Relic of Progenitus, Thoughtseize, Collective Brutality, TKS).
I quickly recognized that this deck has all the tools to compete with the Haymakers of the Format at this time – Infect, Affinity, Burn, Jund Midrange, Dredge, Grixis Control. It had superior removal (Path, Anguished Unmaking, Wasteland Strangler), Big Creatures (Thought-Knot Seer, Reality Smasher) and a whole bunch of disruption (Relic of Progenitus, Thoughtseize, Collective Brutality, TKS).
The
combination of disruptive elements paired with Big Creatures fascinated me and
i’ve put a lot of work in teching and tweaking the deck to my local meta. The
end result was, that i’ve won plenty of smaller events (FNM’s and alike) and
was able to place into the price ranks at our 40 – 80 people events. I’ve
figured out ways to beat the bad matchups (Tron, TitanShift), putting my
win-loss-rate against this horrendous matchups to a 50 / 50 chance.
The single
best thing has been that i was able to put myself ahead in games just becausing
knowing what openers to keep and perfect metagaming. Then something happened
that sadly happened way too often – there were bannings. Infect and Dredge were
literally banned to death (Dredge came back soon after), but 2 of my best
Matchups has been gone and even worse Titanshift, EldraziTron and Storm became
all the rage.
I’ll alway
remember those Games with a Turn 1 Glisterner Elf and i had my inner smile.
This Matchup was the most skill-testing for me because i knew i had to keep the
RIGHT opener and had to play super-exactly to pull a win through. I was never
sad to lose to a topdecked Become immense because i know this deck was intended
to do exactly this at it’s finest (that’s why i call Modern the „Format of
Topdecks“ – many decks win because of ripping there outs from the top of there
decks).
I always
loved playing against aggressive decks because they can close the game very
quickly and force myself to play tightly. On the other side I hated these
Cryptic Command – Decks - it was the epitome of durdling for me (there weren’t
able to close out the game before Turn 10 (Twin was the exception to the rule)).
Future Sight
Right now i
sold the deck - i was tired of playing
Lingering Souls and Thoughtseize all day long.
I’ve piloted the deck a couple of months more after the Gitaxian Probe / Golgari-Grave Troll Ban, but to be honest Eldrazi Tron and Titanshift are horrendous Matchups and were dampering the fun-factor of the game enormous.
I’ve piloted the deck a couple of months more after the Gitaxian Probe / Golgari-Grave Troll Ban, but to be honest Eldrazi Tron and Titanshift are horrendous Matchups and were dampering the fun-factor of the game enormous.
I was
struggling again to find a new shell to put some work into. For now i’m playing
a super-sweet Vengevine-Aggro Brew that reminds me on my old days slinging
Bolts and Burning-Tree Emissary into Flinthoof Boar. This deck will be
introduced to you my dear readers on one of the next Blogs because of one
single reason: Every Brew (no matter if good or bad) gives something to the
uninitiated. If it’s reading Mana, playing to your outs, changing the Control /
agro route dynamically etc. there’s always something to learn, which became the
most important aspect to play Magic for me.
The next
“Big thing” will become Bant Knightfall. I was intrueged by playing an
aggressive deck with disruptive elements (oh my dear Spell Queller) plus a
comboesque finisher in Knight of the Reliquary and Retreat to Coralhelm.
I believe that the best route to victory in this format is to choose a deck with some form of (light) disruption, a good plan A and a Backup Plan B. Add a bit of removal and a good amount of Metagame-Knowledge and someone has always the chance of placing in the top rankings.
I believe that the best route to victory in this format is to choose a deck with some form of (light) disruption, a good plan A and a Backup Plan B. Add a bit of removal and a good amount of Metagame-Knowledge and someone has always the chance of placing in the top rankings.
Last Words
This is the
third time writing “Last Words” – The Blog, the headline of this entry and the
sub-headline are “Last Words”. So let my explain (shortly) what’s up with this
“Last Words”.
I’ll put
this headline on the bottom of each Blog-entry. It’s a short summary of all
that has been written above. This is for the readers that read the entry once
and come back later (day’s, weeks, even month’s) to shortcut the whole article.
There’s just so much information on this game and Format that I don’t want to
delay your intentions of becoming a better player or enjoying other stuff.
So this
chapter will always be intended to summarize the whole article and just put it
back to your mind at will – nothing else. For now I’ll leave it that way
because it’s literally not possible to summarize my history in 2 sentences, so
I do not try to.
Stay ready
for my upcoming articles about Vengevine-Aggro, Bant Knightfall and BW
Eldrazi-Processor.
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